Check for compatibility
If you are testing a team song or other customized audio file (clicking the PLAY icon in the setup area), and it is NOT playing anything, this is due to the incompatibility of the audio file you are attempting to use.
This can be caused by a variety of different things, but is most usually caused by the audio file not properly digitized when it was first create (ie, pirated music). To resolve this, we suggest seeking out a legitimate/alternative version of the audio file and re-importing that new file into FanDraft.
Each team has up to 3 song tracks that can be loaded per team.
You can test each song in the Team Setup area, by clicking the PLAY icon next to the song import area.
If the song does not play, it is due to the compatibility issue mentioned in the first part of this article.
In the PREFERENCES area, make a note of whether the "Automatically Change Music Tracks Every Round" is checked or not.
To change tracks:
- Click the OPTIONS icon on the top left of the screen during the draft (or "Draft > Draft Options"), and then click the "EDIT AUDIO" button.
- You can then control the tracks for each team individually ("Change Team Audio") as they are playing, or league wide ("Change All Audio").
- Click the X on the top right to close the music editing panel.
Song Tracks IN-DRAFT
When in the draft, select DRAFT > DRAFT OPTIONS, then click the "EDIT AUDIO" button.
In there, you will see the current track playing for the team. You can also change tracks that are currently being played.